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- 05:09, 19 December 2024 Vladivostok (hist | edit) [1,594 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit: Switched
- 04:59, 19 December 2024 Milky Way Galaxy (hist | edit) [376 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit: Switched
- 04:55, 19 December 2024 Information and Orientation Bureau (hist | edit) [347 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit: Switched
- 04:53, 19 December 2024 Public Works Bureau (hist | edit) [1,116 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit
- 04:41, 19 December 2024 Xerolith (hist | edit) [684 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit: Switched
- 04:36, 19 December 2024 Yousra Naggar-Hammadi (hist | edit) [189 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit
- 04:35, 19 December 2024 Artemis Hydroponics Dome 1 (hist | edit) [1,113 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit: Switched
- 04:27, 19 December 2024 Nova Dynamics (hist | edit) [167 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit
- 04:25, 19 December 2024 Artemis Expeditor (hist | edit) [1,276 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit
- 04:17, 19 December 2024 MBC Governor-General (hist | edit) [693 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit
- 04:07, 19 December 2024 Multilateral Base Control (hist | edit) [5,340 bytes] Parallax (talk | contribs) (Copied from Lore Site) Tag: Visual edit
- 03:59, 19 December 2024 Artemis (hist | edit) [2,471 bytes] Parallax (talk | contribs) (Copied over from Lore Site) Tag: Visual edit
- 03:35, 19 December 2024 Callysto Crater (hist | edit) [2,285 bytes] (username removed) (Copied over from Lore site) Tag: Visual edit
- 09:50, 18 December 2024 Sol System (hist | edit) [228 bytes] GoodMorning (talk | contribs) (created page, ported info, added links out to other lore pages) Tag: Visual edit
- 09:49, 18 December 2024 Spacers (hist | edit) [1,461 bytes] GoodMorning (talk | contribs) (created page, ported data from lore pages) Tag: Visual edit
- 09:47, 18 December 2024 Ceres Colony (hist | edit) [84 bytes] GoodMorning (talk | contribs) (created page, ported data from lore pages) Tag: Visual edit
- 09:45, 18 December 2024 Ceres (hist | edit) [3,384 bytes] GoodMorning (talk | contribs) (created page, ported info, added links out to other lore pages)
- 09:37, 18 December 2024 United States of America (hist | edit) [302 bytes] GoodMorning (talk | contribs) (created page, ported data from lore pages) Tag: Visual edit
- 01:59, 18 December 2024 Stroitel Ventures (hist | edit) [3,250 bytes] Parallax (talk | contribs) (Copied over Stroitel Ventures from Lore Site) Tag: Visual edit: Switched
- 00:44, 18 December 2024 Factions (hist | edit) [283 bytes] Starstarfish (talk | contribs) (Introduced Faction List) Tag: Visual edit
- 00:12, 17 December 2024 Tintin++ (hist | edit) [3,953 bytes] 82.15.115.48 (talk) (Created page with " == Tintin++ Basics == Tintin++ works best on Linux, but can be used via a terminal emulator or Wintin++ in Windows, or Mac. See https://tintin.mudhalla.net/install.php Tintin++ can be launched with "tt++" from the terminal. But typically it is used with a script file. You create a basic text file containing potentially no more than: #SESSION UntoldDawn www.untold-dawn.com 4000 From there, a great deal can be customised by editing the script file. I typically use...") Tag: Visual edit: Switched
- 15:13, 13 December 2024 The Slough (hist | edit) [1,002 bytes] Rune (talk | contribs) (Created page with "Category:Lore '''The Chesapeake Sloughs''', known as "the Slough", is a region of the United States of America located southeast of Washington, D.C. and Baltimore. Severely impacted by rising sea levels, economic collapse and political gridlock, this region was unable to implement the kind of cohesive flood defenses that preserved other major urban centers in the Boston-Washington urban corridor. Fragmented, local experiments at mitigation succeeded onl...")
- 14:56, 12 December 2024 CyGene Rapid Response Medical (hist | edit) [6,015 bytes] Rune (talk | contribs) (Created page with "== Uniform == <code><nowiki>tailor begin polyester t-shirt tailor sdesc a khaki CyGene polyester uniform top tailor desc This |{211,188,141}khaki|n polyester shirt is made of a tight weave of microfibers, perfect for wicking moisture away from the body and keeping the wearer comfortable. A hidden placket covers the buttons down the front of the garment, presenting one less thing that could snag when at work. Sharp military creases have been sewn into the front of the s...")
- 23:51, 11 December 2024 Retooling (hist | edit) [1,730 bytes] Rune (talk | contribs) (Created page with "'''Retooling''' is a cosmetic perk for Patreon donators. It allows you to customize an object that you own in game '''without altering its value or essence'''. You cannot change or add components to the object. You cannot change the object's purpose or make it more expensive. Making it less expensive is fine. Staff reserve the right to approve or reject retool requests, but we will try to work with the players to find common ground where there is disagreement. '''Thi...")
- 23:17, 11 December 2024 Construction Projects (hist | edit) [1,936 bytes] Rune (talk | contribs) (Created page with "'''Construction Projects''' are projects that anyone can take. This system is prone to be revamped soon, but in the mean time this page should offer guidelines related to how construction projects are handled. == Scope == In general, the construction of new buildings, structures, etc, should only happen with staff approval. Ideally, it is recommended in most cases to use an existing structure such as a rentable space and have a construction project to '''renovate''' it,...")
- 13:47, 5 December 2024 Help (hist | edit) [9 bytes] Magnifico (talk | contribs) (Created page with "Help page") Tag: Visual edit
- 21:33, 3 December 2024 Contributing (hist | edit) [1,508 bytes] Magnifico (talk | contribs) (Guide for contributing to UD wiki)
- 16:48, 3 December 2024 Tailoring Guide (hist | edit) [1,210 bytes] NightShadow (talk | contribs) (Created the Tailoring Guide.)
- 15:12, 3 December 2024 PDA Basics (hist | edit) [5,834 bytes] Rune (talk | contribs) (Created page with "You can buy a PDA from the Work Room at the Artemis Expeditor, using a SuppliOS machine. The syntax for that would be: <code>input supplios buy commnet genesis pda</code> == Account Management == When you get your brand new PDA, the first thing you might want to do is register an account. <code>datapad pda register <account name></code> The account name can be anything you wish and it does not need to be unique. For example, you can type <code>datapad pda register D...")
- 14:55, 3 December 2024 CommNet Network (hist | edit) [772 bytes] Rune (talk | contribs) (Created page with "The '''CommNet Network''' is an in-game system of interconnected devices and antennas for the communication between devices and networks. Unlike the The Quantum Communication Network, this system does not communicate with the Sol System and can only be used in Artemis. This key difference makes the communication in the CommNet Network inexpensive, ideal for non-critical communication such as social networking. == Guides == The CommNet Network has a '''steep...")