How to use Tickets: Difference between revisions

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m (Thulamin moved page Guide to Tickets to How to use Tickets: They're all guides in this section so the name was redundant)
(Added Tickets versus Wishes)
 
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You can use tickets to request assistance or clarification on in-game matters that require staff input.
You can use tickets to request assistance or clarification on in-game matters that require staff input.


==Common Types of Tickets==
==Tickets versus Wishes==
Wishes are covered in a separate guide, but they would be used when immediate attention is needed to an
issue or when there is a bug that has you stuck - such as a locked door that you can't get out of. 
 
==Common Types of Tickets ==


===Animation Requests===
===Animation Requests===
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If you need an animation (e.g., a special emote, object manipulation, or NPC response), especially one that requires staff timing or presence, submit a ticket.
If you need an animation (e.g., a special emote, object manipulation, or NPC response), especially one that requires staff timing or presence, submit a ticket.


'''Examples:'''
'''Examples:'''  
*Interacting with key Non Player Characters.
*Interacting with key Non Player Characters.
*Entering a hidden area or triggering a scripted event.
*Entering a hidden area or triggering a scripted event.
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<small>'''Note:''' These usually require scheduling with staff to align with your playtime, so plan ahead.</small>
<small>'''Note:''' These usually require scheduling with staff to align with your playtime, so plan ahead.</small>


===Investigative Queries / Forensics / Object Inspection===
===Investigative Queries / Forensics / Object Inspection ===


These tickets are used when you're examining something in-game and want to know what your character would find based on their skills or tools.
These tickets are used when you're examining something in-game and want to know what your character would find based on their skills or tools.
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*Checking a bone fragment for explosive residue.
*Checking a bone fragment for explosive residue.
*Determining how a piece of equipment was destroyed.
*Determining how a piece of equipment was destroyed.
*Inspecting blood for signs of poison.
* Inspecting blood for signs of poison.


Once staff responds, you can use the results to guide your RP and push the story forward.
Once staff responds, you can use the results to guide your RP and push the story forward.


===Clarification or Mechanical Rulings===
===Clarification or Mechanical Rulings ===


Sometimes you may need clarification on how a rule or system works in a specific situation.
Sometimes you may need clarification on how a rule or system works in a specific situation.


'''Examples:'''
'''Examples:'''  
*Whether a certain skill applies in a given scenario.
*Whether a certain skill applies in a given scenario.
*How a custom item functions under stress.
*How a custom item functions under stress.

Latest revision as of 05:47, 17 May 2025


In Untold Dawn, the ticket system is a tool for players to interact with staff outside of regular roleplay, especially when certain actions require coordination, confirmation, or behind-the-scenes resolution.

This page explains how and when to use the ticket system.

What Is a Ticket[edit | edit source]

A ticket is a private communication thread between you and the staff team, opened in discord:

Request

You can use tickets to request assistance or clarification on in-game matters that require staff input.

Tickets versus Wishes[edit | edit source]

Wishes are covered in a separate guide, but they would be used when immediate attention is needed to an issue or when there is a bug that has you stuck - such as a locked door that you can't get out of.

Common Types of Tickets[edit | edit source]

Animation Requests[edit | edit source]

If you need an animation (e.g., a special emote, object manipulation, or NPC response), especially one that requires staff timing or presence, submit a ticket.

Examples:

  • Interacting with key Non Player Characters.
  • Entering a hidden area or triggering a scripted event.
  • Coordinating a combat action that needs real-time support.

Note: These usually require scheduling with staff to align with your playtime, so plan ahead.

Investigative Queries / Forensics / Object Inspection[edit | edit source]

These tickets are used when you're examining something in-game and want to know what your character would find based on their skills or tools.

Examples:

  • Checking a bone fragment for explosive residue.
  • Determining how a piece of equipment was destroyed.
  • Inspecting blood for signs of poison.

Once staff responds, you can use the results to guide your RP and push the story forward.

Clarification or Mechanical Rulings[edit | edit source]

Sometimes you may need clarification on how a rule or system works in a specific situation.

Examples:

  • Whether a certain skill applies in a given scenario.
  • How a custom item functions under stress.
  • Determining outcomes for unusual uses of mechanics.

Story or Lore Interactions[edit | edit source]

Tickets can also be used to interact with hidden or staff-controlled lore.

Examples:

  • Getting the results of a study you've done on a new species or type of material.
  • Asking if your character would recognize a symbol, or notice something during an event.
  • Exploring rumors or clues that might not have a clear path forward in-game.

Best Practices[edit | edit source]

  • Be concise but clear. Provide enough context that staff can respond effectively, but avoid unnecessary fluff.
  • Use in-game references. Include item names, skill levels, or scene details as relevant.
  • Be patient. Some tickets (especially animations) take longer to resolve.

Still Not Sure?[edit | edit source]

If you're unsure whether something warrants a ticket, ask in the help channel or message a moderator privately. It's better to ask than to miss out on a chance to deepen your story.